Traditional Wiring & Signal Names

Q-SYS Level 1 Training : Software Overview

6 ) Audio Playback

13m 10s

9 ) QSC Conferencing Solution

21m 53s

12 ) Final Exam Overview

15m 59s

Video Transcript

Traditional Wiring & Signal Names 4m 14s
0:08
In this tutorial we are going to cover all the different ways you can wire components together
0:11
in the software. Q-SYS offer a variety of ways you can do this,
0:15
and knowing how each one of them works will really keep your design clean and efficient.
0:19
So let’s start off by adding an I/O Frame, go to your Inventory and hit the Plus icon, peripherals, I/O Frame.
0:27
And let’s add some cards to it so we’ll go over to its properties panel,
0:32
let’s say it’s got a Mic/Line Card and a DataPort Card.
0:37
Alright, we’re going to drag the components for both of those Cards into our Schematic.
0:42
Now let’s take a look at these two components.
0:45
Now normally there would be a whole lot of digital processing that goes on in between these two.
0:50
Audio comes into our system through the Mic/Line In, it goes through DSP,
0:54
and then it goes out into our system to a loudspeaker or an amplifier through the DataPort.
0:59
But for the sake of this tutorial, we’re just going to connect them directly.
1:02
The Mic/Line Component has four output pins, and the DataPort Card has four input pins.
1:09
Now you’ll notice that its output pins over here are a different shape,
1:12
they’re a little right-facing triangle rather than a circle,
1:15
that’s because these outputs aren’t an audio line, this is a data line
1:19
and Q-SYS won’t let you wire two components together that don’t match.
1:24
So the first way that we could wire these outputs to these inputs is by Traditional Wiring.
1:30
Where you simply grab a pin, drag it over to the next pin, and voila,
1:35
you’ve got a nice curved line that connects them. You can do this one at a time
1:40
or you can do multiple at a time – you could grab all of these output pins
1:43
and drag them all over to the input pins
1:46
and they will automatically wire themselves to the appropriate inputs.
1:50
Now if you don’t like this curved wire look, you can click anywhere on the wire and create a break point.
1:55
You can drag it somewhere else and adjust the line however you want.
1:59
You can make as many breakpoints as you want, you can even click on a break point
2:03
and then delete that break point if you didn’t like it,
2:05
and you just keep on adjusting it until you’ve got the wire that you like.
2:09
But that looks a little crazy so let’s just make that a nice curve.
2:13
Now sometimes if you have a big complicated design
2:16
you may not want to see wires running all over the place.
2:20
So you can use a second way to wire components together that’s called Signal Names.
2:25
So I’m going to delete these wires. What you want to do for Signal Names is you can click on any pin,
2:31
hit the space bar, and type in the name that you’d like for your signal name.
2:35
I’m going to use “Mic Channel 1" and hit enter. Then you can go to the pin you’re going to connect it to,
2:41
once again you hit the space bar and you type it in.
2:43
Now you’ll notice that before I’ve even finished typing it in,
2:46
it’s going to present to me all the available Signal Names that I can choose from.
2:50
Now you may have also noticed that, until the connection is complete,
2:54
the signal name label has a jagged end to it, indicating that it is unterminated.
2:59
Not only that, down here by our Design Inspector we have a warning icon
3:04
telling us that we have incomplete signal paths. Now once we finish that Signal Name,
3:09
then you’ll notice that they curve off and our design inspector is happy again.
3:13
Now just like traditional wiring, you can create multiple Signal Names at a time,
3:17
so let’s delete these ones. And we’re going to select all four of our input pins and hit the space bar,
3:24
and type in a label. And when we hit enter it will automatically assign them numbers in increasing value.
3:30
Now one thing you may have noticed there is I selected those pins by moving from
3:34
left to right with my selection box, if I was moving from right to left then my component is also
3:40
being touched by that green box so if I were to hit the space bar now and rename it,
3:44
whoops – I’m renaming the entire component.
3:47
So you don’t want to do that. So let’s undo that.
3:50
So now to copy over these Signal Names you want to select them all, hit Control+C to copy them,
3:57
you’re going to select the pins you want to connect them to,
4:01
and hit Control+V and now we’ve got nice terminated Signal Names.
4:05
Alright, why don’t we put a pause right here, and you can go on to the next part whenever you’re ready.

Lesson Description

Traditional Wiring & Signal Names 4m 14s

This lesson demonstrates the first two wiring methods available in Q-SYS Designer: Traditional Wiring and Signal Names.

Tips and Definitions

Traditional Wiring & Signal Names 4m 14s

Adding Inventory: In the Left-Side Pane, in the Inventory Menu, click the "+" button and choose between amplifier, loudspeakers or peripherals. 

Traditional Wiring: A type of connection created by manually dragging one pin to another pin.

Breakpoint: If you don't want the defaulted Bezier-curved line, you can create straight breakpoints by clicking anywhere along the wire.

DataPort Pins: These are represented by right-facing triangles.

Signal Name: A type of connection created by naming pins to create a Signal Name. Click on any pin, press the space bar, and type a name. Repeat this process with the desired component pin to terminate the connection.

Creating Multiple Signal Names:  Highlight all of the pins you’d like to name, press the space bar, and type in a label; the software will automatically assign the Signal Names numbers in increasing value.

Downloads and Links

Traditional Wiring & Signal Names 4m 14s