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Alright, let’s swap from the Gain-Sharing Automatic Mixer to the Gating Automatic Mic Mixer.
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You’ll find it back in the Schematic Library under Audio Components and Mixers.
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You’ll notice that mine is listed as BETA, because this is a newly-renovated component in Designer version 4.2.
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If you’re using a newer version of the software it won’t say BETA,
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but it should operate in the same ways. The main goal of the Gating Automatic Mic Mixer is to open
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or close its incoming channels based on whether or not they reach a certain threshold.
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Basically, if someone is speaking into a microphone a channel should gate open,
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and if not then the channel should gate closed. Its properties are similar to the Gain-Sharing Automixer
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I’m going to change its channel count to 4, I have the option to use a Mix Only output,
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direct Channel outputs, or both, and I can activate the Side-Chain Filter
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that fine-tunes the type of audio that the Mixer listens for on each channel.
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I’m going to connect this to my design, but I actually can’t use the same
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pink-noise generators I used in the last video.
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You see, one of the benefits of the Gating Automatic Mic Mixer is its Noise Floor Tracking.
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This mixer tracks the steady or slowly-changing background noise of a room such as air conditioning,
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and adjusts the threshold required for each channel to open relative to this slowly changing noise floor.
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Without this, a noisy air conditioner might open every microphone channel,
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or when the air conditioning turns off a person might have to speak louder
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in order to still reach the open threshold. Noise Floor Tracking takes care of all of this. But for my example,
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I can’t use those pink-noise generators anymore because the Mixer will think
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that the steady pink noise is background noise, and nothing will work.
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So instead I’ve changed John, Paul, George and Ringo into
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Audio Players that are looping some prerecorded vocal tracks:
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Let’s double-click the Mixer to look at its Control Panel,
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and let’s take a look at each section from left to right. First we have the Side-Chain Filter,
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which we activated in the properties panel, and we can adjust what aspect of each channel
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is being analyzed to determine if it reaches its open threshold.
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By default a High-Pass filter is active since we’re generally listening for human voices,
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but you could change this however you like.
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Remember, this is not applying a high-pass filter to the channels,
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it only selects what audio spectrum is being analyzed, without actually affecting the channel at all.
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Next is the Gate section, which determines how the channels are opened.
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The most important knob here is the "Threshold Level Above Noise" knob.
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This is how loud a channel must be – above the Noise Floor – in order for it to be gated open.
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If it does not reach this threshold, then it is attenuated by the amount of the Depth knob,
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to keep those closed channels silent.
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The Hold Time determines how long a channel will remain open
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after it stops reaching the threshold before it is closed. You could increase this time to
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make sure that a gate won’t close just because someone takes a lot of long pauses in their sentences.
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If no channels are gated open, you could activate the "Last Mic On"
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option which will keep the last open channel active.
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This is useful for keeping a small amount of room noise alive
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in the signal rather than cutting to total silence between speakers.
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The middle section gives you control over each individual Channel,
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of which we have four. At the bottom you could label them appropriately.
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The meter in the middle shows you the "Signal Level Above Noise,"
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or how loud each channel is over the Noise Floor. If this level is equal to or greater than the Threshold level,
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then the channel will be gated open, and the Open LED at the top will illuminate to show that it is open.
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You could nominate one channel as the Default channel, which will stay open when no channels are open.
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This is mutually exclusive with the "Last Mic On" option: either you can have the last mic stay open,
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or you could have a Default channel stay open,
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so you’ll see that activating either option deactivates the other.
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You can also manually force a channel to open by selecting the "Manual" button.
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At the bottom of this section you can mute or adjust the gain of each channel
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keep in mind that this is post-gating,
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so raising the gain here will not increase a channel’s ability to reach its threshold.
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The next section is the Number of Open Mics. Nom. NOM NOM NOM.
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Like the Gain-Sharing Mixer, this mixer will attenuate channels when many are open at a time,
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based on the settings here. Every time the number of open mics doubles,
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one attenuation step will be applied to all channels.
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So by these default settings, when we go from one open mic to two open mics,
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each will be attenuated by 3 decibels. If we go from two open mics to four open mics,
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each will be attenuated by 6 decibels, or two steps.
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You can set a maximum attenuation that will cap these steps here.
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If you activate Linear Attenuation, one attenuation step will be applied every time
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a new channel opens rather than every time the NOM doubles.
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You can keep track of how many channels are currently open
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and the amount of attenuation applied to them here on the right.
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You should note that any channels opened manually do not count towards the NOM.
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This attenuation is applied to all of the component’s output channels.
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In some scenarios, you may not wish to apply this attenuation to the direct channel output pins,
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particularly if you are recording individual channels for archive purposes
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you wouldn’t want the volume of that recording to randomly fluctuate
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based on other channels that aren’t part of the recording.
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If you deactivate the "Direct Outs NOMS Attenuation" button,
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the direct channel output pins will keep their natural level.
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You can also lower the maximum allowable number of open mics if you want to
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limit the number of channels that can be open at a time.
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If more channels are reaching their threshold than are allowed to be open by this field,
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then the channel that has been open the longest will gate closed.
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Finally, all that’s left is a master Mute and Gain fader for the "Mix" output pin.
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The only thing left to mention is that the Gating Automixer incorporates a feature called "ID Gating,"
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which determines which channel is the primary source of audio that is detected on multiple channels.
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For instance, if a loud talker yells so loudly that he is picked up on multiple microphones
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and reaches the threshold on all of them, the Mixer is smart enough to know to only open the channel
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where he’s loudest, since this is the closest one to him.
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That’s it for the Gating Automatic Mix Mixer. Thanks for watching, and we’ll see you next time.