The 7 wonders of sound
| Site: | QSC | 
| Course: | House of Worship Audio Training | 
| Book: | The 7 wonders of sound | 
| Printed by: | Guest user | 
| Date: | Tuesday, 4 November 2025, 8:08 AM | 
Description
Lesson Description
Learn the 7 characteristics of sound waves that shape our sonic perception so that we can manipulate them to create a pleasing sonic landscape.
Video Transcript
00:14
 Sound engineering is an important skill to master in working with live sound.  
00:20
 While a technical understanding of how a mixer works will help you achieve the sound you’re looking for, 
00:24
 any seasoned engineer will tell you that the best equipment you have at your disposal is your own ears. 
00:33
 “Does it sound good?” can be a very relative standard, 
00:36
 but knowing the basic principles of how these  sound waves work, and how the equipment we use can manipulate these waves, 
00:43
 is critical to our audio knowledge and achieving a great mix.   
00:48
 There are 7 characteristics or qualities that make up a sound.
00:53
 Understanding these fundamental qualities can help identify and solve audio problems faster
01:00
 by knowing what characteristic to compensate for and which tool to use to do so.  
01:06
 Think about cooking food. 
01:09
 Putting a meal together requires taking different ingredients and combining them together in certain ways. 
01:16
 If you don’t understand what the different ingredients taste like before you add them, 
01:21
 you have no way of knowing how they will affect the overall meal you are preparing. If something doesn’t taste right, how do you know how to fix it?  
01:31
 Does it need more salt? Is it too sweet? Maybe a pinch of garlic? 
01:38
 Understanding the characteristics of sounds is like understanding the ingredients in a meal. 
01:44
 So, let’s go over these characteristics and explain what role they play in making up a sound. 
01:50
 The first characteristic is “amplitude.” Amplitude is the relative strength of a sound wave. We might describe it as how tall a sound wave is.  
02:01
 The taller the sound wave, the more amplitude it has and the louder our ears perceive it to be.  
02:08
 We can actually measure the amplitude of a sound wave. When we do, we use a unit of measure called a Decibel.
02:17
  We generally abbreviate this to “dB.” The dB unit is a very common one,  
02:22
 and seen all over audio equipment, so remember it. The more dB’s, the louder it will be to our ears.  
02:30
 The second characteristic of sound is “frequency.” Frequency is what our ears perceive as the “pitch” of a sound.
02:39
  Does it sound high pitched like a flute or low pitched like a bass guitar?  
02:43
 We measure frequency in a unit called Hertz, and we abbreviate it to “Hz.”   
02:49
 You will see the Hz symbol on the EQ section of your mixer. 
02:53
 When we are measuring hertz, we are actually measuring how many full cycles a sound wave completes in 1 second of time.  
03:01
 Sometimes frequency is referred to as “Cycles Per Second” for this reason.  
03:07
 The more cycles per second or hertz, the higher the perceived pitch. 
03:12
 Here’s 100 Hz. 
03:15
 Here's 10,000 Hz.
03:18
 The third characteristic of sound is “wavelength.” 
03:22
 Wavelength is the physical size of a sound wave. And yes, sound waves are really physical things.  
03:29
 You just don’t see them. The lower the frequency the longer the wavelength.  
03:35
 A 20 Hz wave has a wavelength of 56 feet for a single cycle. 
03:41
 A 20 kHz wave has a wavelength of .6 inches.  
03:46
 Because of the actual size, high frequencies are easily absorbed as they travel.
03:50
 Things like walls, chairs, people, etc can easily absorb high frequencies,  
03:56
 whereas lower frequency waves are very difficult to absorb or control. 
04:01
 The fourth characteristic of sound is “velocity.” Velocity is the speed of the sound wave.  
04:08
 Sound travels through air at an average speed of 343 meters per second or 1125 feet per second.  
04:16
 That calculates to roughly 767 miles per hour. 
04:22
 With sound waves coming at your face at that speed all day long,
04:26
  it’s no wonder you’re tired by the end of the day. 
04:29
 The speed of sound does vary by 2 primary things:   
04:33
 One is the medium it is traveling through. Like gas, liquid or solid.
04:39
 Increased density means increased speed. 
04:42
 So, for example, sound travels faster through water.  
04:47
 And, number two is the air temperature. Where increased temperature equals increased speed 
04:53
 It's important to note that the speed of sound, while fast by car standards is still slow enough to cause trouble.
05:01
 For example: Say you have an extra set of loudspeakers set up 50 ft away from the main loudspeakers in your room.  
05:08
 The sound waves from those loudspeakers will reach the listener’s ears  
05:13
 before the sound waves from the main loudspeakers at the stage.  
05:18
 The difference could only be milliseconds, but this will lead to a distinct lack of clarity and intelligibility
05:27
  for the people listening to those loudspeakers at the back.  
05:30
 Don’t worry, in a later video, I’ll tell you how to solve this problem. 
05:35
 The fifth characteristic is “envelope.” Envelope is the lifespan of the sound wave.  
05:42
 Some sounds are short. They abruptly happen and then are gone; like hitting a snare drum. 
05:48
 while others are long and can sustain for a long period of time; like a large church bell.  
05:58
 Every sound wave has an attack and a decay. The attack is when the sound wave starts.      
06:04
 The decay is the time it takes to completed die out. 
06:08
 The initial attack of a sound is sometimes referred to as the “transient.”
06:13
  The transient is very important to how our ears perceive the sound.  
06:18
 Actually if you were to remove the transients from the sound waves of different instruments  
06:23
 it would be very hard to tell one instrument apart from another. 
06:28
 The sixth characteristic is “phase.” Phase deals with the timing and shape of a sound wave. 
06:34
 In sound we can encounter phase issues whenever we have two microphones on a single sound source; 
06:42
 like drum overheads or choir mics.  
06:45
 If the timing between the 2 waves becomes off, they start to cancel out frequencies between them,  
06:52
 usually making it sound thin and sometimes very weird.  
06:56
 If two sound waves of the same frequency are perfectly 180 degrees out of phase   
07:03
 you have phase cancelation and you won’t hear either of the sound waves. 
07:10
 The seventh characteristic is “timbre.” 
07:12
  Ok, you guys, the debate on how to pronounce this word is real. 
07:17
 In my circles of influence, I’ve heard it most often pronounced “tamber” with a short a.
07:22
  So, I’ll just go with that. 
07:26
 Timbre refers to the overall tonal qualities of a sound. 
07:29
 Many factors contribute to the timbre of a sound,  
07:33
 from transients to the overtones produced by the instrument or sound source.  
07:38
 Why does a saxophone sound like a sax and nothing like a piano? 
07:44
 What if they played the exact same note at the exact same loudness? We could all still tell the difference between a sax and a piano right?
07:53
  I hope you said, "Yes"!
07:56
 Our ears can tell the difference between a sound wave created from a vibrating wooden reed that is resonating a brass tube, like your sax,  
08:04
 and vibrating steel strings that has been hit with a felt hammer, like your piano.
08:10
  By understanding these different characteristics of sound,  
08:13
 we can identify which “ingredients” in our mix needs adjusting. 
08:18
 Maybe something is too loud or soft. This is Amplitude.
08:23
 Or one channel is too muddy or has too much bass. This would be frequency.
08:29
 Or maybe the reverb time on a channel is a bit too long. An example of envelope.
08:34
 Now that we know how sound waves work in their natural environment,  
08:38
 we’ll look at how to capture them and get them into the ears of the listener.